Autodesk is cranking out a ton of free excellent software lately. Today we will be reviewing Autodesk 123D Creature. It’s an app that’s only available for iPad and it allows you to create and color any creature or character imaginable.
Honestly, it reminds me of the creature creator from Spore with some added complexity.
Here are some examples of what people have made.
Characters created in this program can easily be printed in a monochromatic material through an online printing service like Shapeways or on your own 3D printer.
Though I have not attempted it, I also believe it possible to 3D print in color characters made in this app. However, it seems like the process will require special software to convert to the proper file.
Rupee’s are always changing in the Zelda Timeline from age to age. By the time of The Original Legend of Zelda all but two types of rupees remain. The orange rupee in other timelines is worth 100, but at this time it’s worth a buck. Which begs me to ask the question who cuts the rupees and determines their value? Sounds like that would be a great side plot to explore for future games. The proportions from the 8 bit and game manual image was use to design the orange rupee. Don’t spend it all in one place.
If you still have not watched Legend of Zelda the Complete Story. Check it out!
Autodesk has been coming up with some pretty cool free software lately. Today we will be reviewing Autodesk 123D Design. Remember, Autodesk also purchased Tinkercad and are partners with Makerbot. Did I mention they also own Instructables? Geez, who’s next? The tools in this program are a little more complicated than Tinkercad. There are more diverse tools and a wider variety of coloring options. However, unlike Tinkercad, this application is not confined to the web – you can run it on your Mac, PC, and Ipad! Though GUI is different depending on what device you’re running it on.
I also find the web interface to be a little slower and buggier than Tinkercad. Overall it’s a great program and has a lot of features just waiting to be explored. There are also paid premium services that allow you to download models from their database.
Here are examples of models people have made in the program.
It’s free, so give it a try and start creating.
You might think that the compass appears in all the Zelda games. Nope, in fact, five games have no sign of the compass and use other means to include its function. In the original Legend of Zelda, the compass shows where in the dungeon a piece of the Triforce of Wisdom is located. In later games the compass takes on other functions. I designed this compass to closely resemble the 8 bit game image from the original legend of Zelda.
Today I leave you with a video of some recent Zelda Fan Art enjoy!
The Magical Clock stops time for all enemies on the screen, however it is so much more. While it never makes an appearance in any other game. It foreshadows a theme that will become very important in the Zelda game series – time. The clock design was based on a combination of the 8 bit and game manual images. I placed extra support around the winding stem, to ensure it would not break. It should be noted that the clock is also mentioned in The Shadow Prince, a 1992 choose your own adventure book based on the Legend of Zelda.
If you have been reading my blog or keeping up with Zelda you know that time alteration and multiple parallel timelines are part of the story now . While according to the creators this was not the original plan, I’m glad it ended up being this way. Why? Because time travel could actually exist, not to mention parallel universes. Don’t believe me? Meet Dr. Michio Kaku – he is a theoretical physicist and professor at the City College of New York.
So just remember we might be living in a story containing multiple timelines as well.